Archives for posts with tag: eReaders

Last week, I began an exploration of the technologies and trends that are influencing the future of reading with a discussion of the GMS mobile telephony standard which numerous devices use to enable “ubiquitous” mobile internet access. Today, we’ll take the next step and being to talk about smartphones.

Smartphones (Part I)

[The Apple Iphone 3GS gets a Phone. by flickr user Ninja M.]While there is no universal definition of a smartphone, the general agreement is that in addition to telephony, smartphones integrate a number of features that traditionally were only found on Personal Computers. Smartphone examples include the Apple iPhone, the Blackberry Storm, the Google Nexus One (Android), the HTC HD (Windows Phone), and the Motorola (an)Droid.

Early smartphones, running RIM’s Blackberry and Microsoft’s Windows Mobile, established the “base” feature set for these devices: telephony + the schedule and contact management features of Personal Digital Assistants (PDAs) + (enterprise) email management +ability to develop/run 3rd party software. At this point, at least in the US, these smartphones were marketed as business level devices. While Blackberry (or ‘Crackberry’) developed a certain cultural cache, it was with the introduction of the Apple iPhone in 2007 that smartphones transitioned into the mainstream.

(note: While the “hows” and “whys” of that move are important to understanding the future of eReading, we’ll have to put them aside for the moment. I promise that I’ll get back to them in a future post. For the moment, let’s just accept that the iPhone was/is a game changer, and one that helps us to understand the current direction of smartphones.)

The success of the iPhone moved the baseline expectations about how smartphones and their related services should work:

  1. Smartphone = Cool
    As mentioned above, the iPhone firmly established smartphones as a consumer product, and more importantly, a status symbol. The iPhone and other smartphones began to make the rounds in popular culture and discussions began to take place about the importance of having a smartphone to “fully engage” with the world around you. And rather than being pushed to the back of their catalogs, cell phone providers began to focus their marketing campaigns around these devices.
    [Iphone on TV]
  2. 100% more screen
    Previous devices relied on tactile hardware (keys) as interface devices. The iPhone was among the first smartphones to sacrifice physical buttons in order to maximize screen space; fast forward just a few years and it’s difficult to find anything but virtual controls on the vast majority of smartphones.

    The effect of the larger screen went beyond simply how it changed the UI – Apple could have made the entire phone smaller and still maximized the screen size. Drawing upon the visual media strengths of the iPod platform, Apple cemented the notion that smartphones were also portable media playback devices. This meant (and this is important for the future of reading) that people would accept carrying larger than average “phone” if it served other purposes. As with monitors, “widescreen” had come to phones and manufactures began to increase the size of their devices. Today cellphone screens carry resolutions like WVGA (854×480) and WUGA (~400×240).

  3. Touch me, touch me, touch me
    [Multi Touch Illustration from zatznotfunny . com]The Apple iPhone OS was arguably the first smart phone to be developed from the ground up with “touch” (or rather the finger) as the primary interface device. Prior to that, the expectation was that a physical keypad/board was typically the basis of interaction. “Touch control” was added, not through fingers, but through the use of a stylus (a future post will tackle touchscreen technology, so again, let’s leave the “hows” and “why’s” of touch alone for the moment). So not only was touch arguably an afterthought, but the assumption was that you’d only use a single touch point at a time. The iPhone brought the concept of multitouch to the mainstream (ie. Adding “pinch” and “stretch” to the interface).

    The effect of touch control is also felt outside of the smartphone market. Fair or not, thanks to the iPhone (and the iPod touch), touchscreen is now imagined as the standard interface for hi-tech portable devices that are primarily screen. I cannot count the number of times I’ve seen someone pick up a Kindle and attempt to manipulate the contents of a book by touching the screen only to be disappointed to find out that you need to use the hardware buttons.

  4. The App Store Model
    3rd party smartphone Apps existed long before the iPhone, but there few centralized repositories of applications, and none allowed for “one-touch” installation of applications. In fact, you were often required to tether your smartphone to a computer in order to add new software. Apple’s iTunes App Store changed all of that, enabling users to easily browse and manage applications via their phones. Perhaps more importantly, Apple built a business model around its App Store, taking a piece of every software purchase. Not surprisingly, the creators of the competing OS’s have followed Apple’s example and created their own App Stores.

    The result of the proliferations of App Store’s is two-fold. First, it has firmly established for customers and developers alike that smartphones are software platforms and are to be judged on how they can be extended through software. This leads us to a second point, the success or failure of a particular OS is now intimately tied to not only the experience of the OS, but also the recruitment of application developers.I suspect that, like touchscreens, this expectation of expandability will spread to all other smartphone-like devices – including eReaders. More importantly, it is through these App Stores (and apps) that reading came to smartphones.  Despite Steve Job’s claim that “people don’t read anymore,” reading apps like Lexical’s Stanza, the New York Times eReader, and Amazon’s Kindle software have been a great success on the iPhone. People familiar with the history of technology will see this as another example of how the use of technologies are shaped by multiple parties beyond the manufacturer, in this case users and third party developers.

Now, where does the larger screen, touch control and the apps take us in regards to eReading? I’ll tackle that tomorrow.

Crossposted at the OPL.

(Cross posted at the OPL news page)

On Monday, I promised to try and untangle the various reading technologies that were on display at CES and put forward a prediction about the future. In the process of writing that article, I realized that having that discussion required first delving into a number of different technologies and trends. Rather than writing a gigantic article, I’ve decided to break things up into a series of (hopefully) short posts.

Over the coming days this blog will tackle subjects like GSM telephony, Smartphones, Tablet PCs, and Display and Touchscreen technologies. Whenever possible I’ll try to relate the topic de jour back to eReaders/ing. Once we’ve got that ground covered, we’ll circle back to why I see the future of electronic reading intimately tied up with smartphones and tablets.

For the moment though, I’d like to begin with a discussion of the GMS telephony standard.

GSM and SIM cards

GMS (Global System for Mobile communications) is the telephony standard that roughly 80% of the world’s cellphones run on. While not been the primary standard for mobile telephony in the US, it is becoming more and more available. AT&T and T-Mobile phones are already GMS and Verizon and Sprint are beginning to offer GSM options.

Here’s the rule of thumb: Whenever a #G, such as 3G or 4G comes up in relation to a product, you’re dealing with a GSM device.

Sim CardFor consumers, there are two primary advantages GSM has over its primary competitor, CDMA. First, a GSM cell phone will work just about anywhere in the world. The second advantage of GMS is the SIM (Subscriber Identity Module) card. Unlike many American phones, GMS devices are typically not tied (or locked) to a specific company or national network. In order to be used a company specific SIM card (see picture to right) must be inserted into the phone. The advantage of this format is that one can easily move a device from one GSM provider to another one. Additionally, when travelling internationally, you can choose to purchase a cheap SIM card from a local phone company (not unlike a calling card) rather than opting for expensive international calling plans from your home cell service provider.

The “mobility” of GSM devices has led to the development of a different style of mobile marketplace outside the US. Americans are used to our mobile equipment purchases being subsidized by cellphone provider (i.e. – “Sign up for a new contract and get the cell phone for free”). In turn, the provider makes the subsidy back, over time, via the service contract (this is the “razor blade” model). Since the subsidized phone was locked to their network, there was no concerns about the consumer breaking their contract and jumping to another network with the “free” phone. Not surprisingly, as phones become more “mobile” (or unlocked) the penalty for early termination continues to increase.

In Europe, because unlocked phones are so common, there has been less focus on subsidizing the phone purchase. Hence in Europe, and many other places around the world, the cellphone is treated as a traditional consumer electronic good that one expects to pay full price for.

What’s notable is that SIM card slots are beginning to turn up on devices other than phones. For example a number of Tablet PCs on display at this year’s consumer electronics show incorporated GSM technology via SIM card readers. Since GSM can be used for network data transfer, integration of the cards doesn’t necessarily mean that they are intended to be phones. However, GSM plus a mobile OS like Android means that suddenly one’s tablet can also a phone. And while a $500+ price point for a “super” smart phone might seem out of line for an American, if you live in other parts of the world it will be nothing out of the ordinary.

While GSM may not seem the most obvious place to start building towards the future of eReading, it’s a technology that enables many eReaders (including the Kindle) and phones to access eBook content from the net. And, judging from what we saw at CES, it’s going to be become increasingly standard on a variety of devices, suggesting that the primary way we may come to access the net is via cellphone networks.

Next Up: Smartphones

Two weeks ago at the online O’Reilly Tools of Change conference, I closed a presentation on eReaders with a discussion of the Microsoft Courier, a dual touch-screen digital codex. In theory, Microsoft will be bringing this 7” folding computer to market sometime next year. What excites me about this device, in terms of eReading, is the potential for new interactions with a text. One obvious option is to actually read an eBook in codex format (as we would a traditional “paper” book). However, that’s not really particularly interesting, nor does it necessarily take advantage of the real potential of this sort of device to create revolutionary new forms of reading.

How might the second screen enhance reading? I’m not sure, and I haven’t had a chance to really wrestle with that. But we can look to the example of the Nintendo DS portable gaming system. A key feature that differentiates it from the Playstation Portable(PSP) is the integration of a second, touch sensitive screen, into game experience. Given the possibilities that opened up, we shouldn’t be surprised if similar things happen with reading when we add a second screen. But, in order for that to happen, something else needs to occur.

Beyond the Courier’s innovative form, it has another key advantage over existing eReaders – it’s a software development platform. I can’t go out and download software to run on a Kindle. This means that the way we read on it, and other eReaders, is restricted to how their designers imagine we should read on them. While I trust Amazon to be experts at delivering content to the device, I don’t associate them with innovation in terms of reading; nor do I look to Apple or Microsoft (or Google… more on that in a sec) for that matter.

Just as modern printing was started by an run-of-the-mill goldsmith in Mainz ((sorry Gutenberg, but its true)) , I think that a truly revolutionary form of on-screen text interaction is probably going to be created by a programmer that nobody has ever heard of (maybe a member of the Open Publishing Lab). In order for that to happen, eReaders need to be able to have Software Development Kits and run third party software. ((At the time I presented, the Plastic Logic reader, just renamed the Que, was one example of an coming eReader that was supposed to have an associated Software Development Kit. ))

Bottom line, beyond price point and color, at the conference I said the future was multiple screens and open software development. Why didn’t I buy a lottery ticket that day??!! Since the conference, three new eReaders have been either hinted at or announced that all feature dual screens. And, if I’m reading the tea leaves right at least two of those will support third party software.

Each of the units features one eInk display and one LCD display. Two are tablet format with side-by-side displays. The third is a codex like the Courier. And, perhaps most interesting, if the rumors are true, all three will run Google’s Android Mobile OS.

The first reader, and the one we know the least about, is the just announced Barnes and Noble Nook. It features two screens and runs, according to Gizmodo, Android. Gizmodo, an indispensable website for staying on top of tech developments, also ran the following “leaked” renderings of the device. And at $259, the same price as the single eInk screen Kindle, Amazon should be concerned. The Nook adds a number of new features including unique ability for users to lend eBooks to friends. For a full comparison, see Barnes and Noble’s comparison of the Nook to the Kindle.

[Barnes and Noble eReader]

The other two readers were announced this week. The first of these two is the Spring Design Alex eReader. Like the B&N model, it’s a tablet with neighboring eInk and touch sensitive LCD screens. And, based on the press release, it’s definitely running Android. Also, like the B&N reader, it features telephony networking, via a GSM chip which means that it can access the web in the US and Europe. Spring Design also says that it will have expandable memory via SD cards. The similarity between it and the B&N device, in terms of features and form factors does lead one to wonder if there might be an OEM agreement between the two companies.

[Spring Design Alex eReader]

The final eReader is the enTourage eDGe™. The eDGe is a codex design which folds down to 8.5” x 10.75” x 1” (approximately the size of an average hard cover) with side-by-side sensitive eInk (stylus) and LCD (touch) screens. It will be expandable via USB and SD card and will have audio and video playback capabilities. Unlike the proposed Microsoft Courier, it doesn’t have a camera. And another big difference, like the Alex, it’s running Android. It’s also $490, which means that it has a tough road to hoe.

[enTourage eDGe™ eReader]

[Andriod Logo]
From a brief bit of research, there’s nothing floating around the web to suggest that Android is optimized for dual screen display. In fact, the only other dual screen Android device I was able to find is a Russian cell phone. That said its a free, open, wireless platform and operating system. It does everything a device needs to act like a computer, uses little power, and supports endless outside development. ((Thank you to Evan Schnittman for reminding me of what makes Android such a enticing mobile development platform.)) And that final point is the most important for this story. Android is, without a doubt, a software development platform, which, in theory means, that all of these devices should be able to run third party software. And that possibility of opening up software development means that we may be approaching the next phase in the development (tipping point perhaps) of eReaders.

There’s also another takeaway here. In a matter of a few days, Android has become a major platform player in the eReader space. If I was Apple or Microsoft ((It’s somewhat ironic that Android’s expansion to other mobile devices comes at a time when Microsoft is rebranding its mobile platform as phone only. Though to be fair to MS, apparently the Plastic Logic Cue will run Windows CE.)), I’d be taking notice at this point. If these third party companies pull it off, Android will have officially expanded beyond mobile phones to other hand held devices. Likewise, if I was Amazon, I’d be a bit concerned as well. The Kindle is a closed platform, whose primary appeal is based on an easy, one-click buying experience – not necessarily a reading experience. All of these devices are internet enabled, meaning that it’s entirely possible that they could bring a similar one-click experience to shopping for reading material. Couple that with potentially revolutionary reading experiences and we could have the makings of real Kindle killers.

Time will tell. And this should definitely make for an interesting Tools Of Change conference this Spring!